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Book Of Lies by BJPentecost Book Of Lies by BJPentecost
Zbrush, Blender, Photoshop. Most of the heavy lifting was done in Photoshop because I still have not quite figured out how to get really good renders out of Cycles. It's like...... the capability is there. I know it is. I've seen other people do it. But my renders always come out kinda meh.... I'll post the original render if you guys want to see it. It's kinda shmugly though. One of these days I will sit down and go through some lighting and rendering tutorials because that's where 90% of my problem is. Even with GPU rendering and HDRI lighting, it's still hard to get things to look exactly how I envision them. Really wish I had more time for personal projects. XC As it is, it has taken me months just to get these last two out. Oi. Anyway, enjoy.



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Me: I’d like to hear people’s interpretations of what’s going on here. 

Satan: Well clearly, this is an altar to the Lord of Gangbangs and there is about to be some gangbangage going on.

Me: Yes. Clearly. Couldn’t possibly be anything else. Wait…. Aren't you the Lord of Gangbangs?

Satan: Guilty as charged. Giggidy. *Eyebrow waggle/pigeon-head thrusting.*

Me: No.

Satan: Aw…. Come on. Why not? Gangbangs are funnnnn!

Me: You are just…… unreal sometimes.

Satan: HOW DARE YOU!? I am too real. Maybe you're not real! Ever think of that?

Me: -___o; *SMACK* There's your proof right there. Your turn, prove you're real.

Satan: *FFFFFFFFART*

Me: AHGCK! ASSHOLE!

Satan: Well, DUH! Where else would it come from? My ear?

Me: -___- WTF is wrong with you?

Satan: Many things. Do you want the itemized list or the interpretive dance adaptation?

Me: Okay I’m leaving now. Bye.

Satan: WAIT! What about my gangbang? T__T

Me: No.

Satan: You're such a pussy.

Me: You're a giant dick.

Satan: If that was the case, I think we'd get a long a lot better.

Me: Can we for once possibly have a conversation that doesn't end up in the gutter?

Satan: No.

Me: Aw.... why not? Intelligent conversation is funnnn!

Satan: Ahaha. I see what you did there.................... No.

Me: See ya later, Satan. Have fun with your monobang.

Satan: >8{ *pout*


Add a Comment:
 
:iconax0l0tl:
ax0l0tl Featured By Owner Aug 20, 2015
LOL Satan has a pigeon head!!!!! "monobang" This cracked me up!! 
Reply
:iconkatarjin:
katarjin Featured By Owner Jun 2, 2015
I like books and all but the price to read this one may be too high.
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jun 2, 2015  Professional Digital Artist
An interesting though. :)
Reply
:iconogrebear:
ogrebear Featured By Owner Oct 25, 2014
Superb work!
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Oct 25, 2014  Professional Digital Artist
Thanks. :)
Reply
:iconzenet2527:
Zenet2527 Featured By Owner Aug 13, 2014  Student General Artist
Looks like that book from Harry Potter!
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Aug 13, 2014  Professional Digital Artist
It does kinda look like the monster book. :P
Reply
:iconzenet2527:
Zenet2527 Featured By Owner Aug 13, 2014  Student General Artist
Heck yeah, btw, I LOVE all your 'conversations'. XD

They totally rock, but you could ease a little with the vocabulary, there are many innocent kids who look at this things and end with trauma. (specially religious)

Although I'd love to see how you imagine Satan, since I haven't seen a description.
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Aug 13, 2014  Professional Digital Artist
Kids aren't so innocent these days, especially the religious ones. XD Besides, there are far, far worse things that could happen to them. Like being molested by priests! D: Still, I suppose I should mark these as mature or maybe separate them from the actual paintings.
Reply
:icongruntmaster98:
GruntMaster98 Featured By Owner Sep 13, 2014
Why aren't religious kids innocent? And why is that funny?
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Sep 13, 2014  Professional Digital Artist
Not very many kids are "innocent" these days, if they ever really were, and I wouldn't say it's funny so much as sad.
Reply
:iconzenet2527:
Zenet2527 Featured By Owner Aug 13, 2014  Student General Artist
Yeah, but I know some REALLY little kids that love looking at child stuff on dA and end up with baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad stufff.

Which sometimes is heaven for the craziness in my mind. XD
Reply
:iconjyces:
Jyces Featured By Owner Jul 11, 2014
Stunning. Enough said!
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:iconbjpentecost:
BJPentecost Featured By Owner Jul 11, 2014  Professional Digital Artist
^__^ Thanks.
Reply
:iconaograi:
AOGRAI Featured By Owner Jul 7, 2014  Hobbyist General Artist
Reminds me of Harry Potters' book. Kool
Reply
:iconkassidikeys:
KassidiKeys Featured By Owner Jul 6, 2014   Digital Artist
Hello :)  I've given this piece a feature over here -> kassidikeys.deviantart.com/jou…
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jul 6, 2014  Professional Digital Artist
Thanks! :)
Reply
:iconequaltoyou:
EqualToYou Featured By Owner Jun 16, 2014  Student Digital Artist
monobang ftw.
Reply
:iconponyhome:
ponyhome Featured By Owner Jun 15, 2014
Still struggling with Cycles myself.  All the really cool things I've seen seem to depend on a large library of bitmaps for various textures (fortunately the upcoming 7.1 includes normal baking under Cycles—yay!).  The Node Editor is your friend, not just for textures but lighting and post-processing (and yet, I can never seem to find the nodes that I know SHOULD be there.)  One of the best tutorials I've ever seen for rigging is the Humane Rigging series ( www.youtube.com/playlist?list=… ).  It showed me things I had seen Blender do, but didn't know how they had been done.  (Rigify is an add-on which simplifies rigging of bipedal characters.  It is NOT the Blender rigging system, but just a handy tool that makes accessible a little piece of the Blender rigging system for a particularly common subset of meshes).
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jun 15, 2014  Professional Digital Artist
:) What's so great about normal baking? I have no idea, I've never used it before. the big problem I have is getting the lighting to look perfectly realistic in complex circumstances. It's a lot more complicated than "Ad HDRI environment map." That's a good and BIG first step but...... well, if I showed you the Cycles render for this, you'd probably laugh. XD Maybe I'll post it just for shits and giggles.
Reply
:iconponyhome:
ponyhome Featured By Owner Jun 15, 2014
What's nice about baking is that you can sculpt the texture you want at any resolution, then use that to generate bump, displacement, ambient occlusion and normal maps.  It's only an extra step to switch to the Blender Render to do that, but it's nice to finally have it native (again, I'm struggling with this because I keep having my bitmaps disappear and revert to previous versions unless I save them to the hard drive first).  Getting artistic results from ray-tracing is an art in itself, but little things like ambient occlusion and subsurface scattering can all help.  I wouldn't laugh at the raw render, but I would be curious.  I've seen post-processing nodes take a lot of pictures from "bleah" to "Hmm!"
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:iconbjpentecost:
BJPentecost Featured By Owner Jun 15, 2014  Professional Digital Artist
Ooooooh. I see. I've done that in Zbrush. :3 I love Blender. I htink it is a great program. Unfortunately, we just lost Brecht. O__O I wonder what this means for Blender's future, especially Cycles. I really depend on Cycles GPU rendering. It is an integral part of my workflow, not to mention the fact that Blender is my designated hard-surface modeler.
Reply
:iconponyhome:
ponyhome Featured By Owner Jun 20, 2014
I've been freaked out when other people left (in particular I thought that dynamic topology was doomed), only to find out that other developers had a very good grasp of the architecture (and possibly better).  Brecht has already said that others have been contributing to Cycles, so that will continue.  Volumetrics are now in place, so the Cycles renderer is essentially complete.  It just needs fine-tuning.
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:iconbjpentecost:
BJPentecost Featured By Owner Jun 20, 2014  Professional Digital Artist
I would still really, really love to see SSS for Cycles GPU and I'd still like to see Cycles tweaked some more. Even still, it does what I need it to well enough that I haven't felt toooooo much of a need to purchase V-ray, Octane, or Furryball. Sometimes, when I'm fighting with Cycles, I get that urge but really, Cycles is very powerful and I am mostly happy with it, especially since it is free. XD
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:iconwisahkecahk:
wisahkecahk Featured By Owner Jun 15, 2014  Hobbyist General Artist
lol-your dialogs are the best!!!!!
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jun 15, 2014  Professional Digital Artist
^__^ Heh. Thanks.
Reply
:iconwisahkecahk:
wisahkecahk Featured By Owner Jun 15, 2014  Hobbyist General Artist
Good stuffs!!!!!
Reply
:iconartissuperawesome:
artissuperawesome Featured By Owner Jun 14, 2014  Student General Artist
Awesome work!!! It's so amazin'!!! :D
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jun 14, 2014  Professional Digital Artist
Thanks. :D
Reply
:iconartissuperawesome:
artissuperawesome Featured By Owner Jun 14, 2014  Student General Artist
My pleasure! :D
Reply
:iconticklemehoho:
TickleMeHoHo Featured By Owner Jun 14, 2014  Hobbyist General Artist
Scariest looking Bible I've ever seen...
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jun 14, 2014  Professional Digital Artist
*Snickers* =P
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:iconrockdwarf:
Rockdwarf Featured By Owner Jun 14, 2014  Hobbyist General Artist
I wasn't aware you also do those scary necronomicon concepts too! It's a beautiful (err it's a way to express it) addition to your other art!

Plus your smart humour has no price! It's refreshing even with farts
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jun 14, 2014  Professional Digital Artist
^__^ Heh. Thanks.
Reply
:iconjames-is-james:
James-Is-James Featured By Owner Jun 14, 2014  Hobbyist General Artist
It rather looks like my desk, some objects of interest scattered about and a few tasty snacks, all except for that book with the eye - I would have gouged it out and added it to the tasty snack pile.
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jun 14, 2014  Professional Digital Artist
XD Lol.
Reply
:iconanotalenthack:
anotalenthack Featured By Owner Jun 14, 2014
Wait, what's that written on the back?
"gop". What's a gop?

Nice detail work on this one. And I like the use of lighing.
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jun 14, 2014  Professional Digital Artist
XD Lol. If you're talking about what's on the book cover, it once said BJP but I ended up going over it. XD I'm surprised anyone noticed that. Although you're YOU so I'm not surprised you noticed it. You're very perceptive.... unless you're talking about something else which would make me feel supersilly. XD
Reply
:icondayelyte:
Dayelyte Featured By Owner Jun 14, 2014
Chuckle. 

There's a reason studios have teams devoted to the different sections of the 3D pipeline :D  Too much for one person to learn it all.  ( most of the time, the savants out there don't count )

Though I think lighting / render setup is still easier than the God awful rigging thing.  I'm starting to play around in 3DS Max now that they're axing Softimage, and I'm finding it's no easier there either :|
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jun 14, 2014  Professional Digital Artist
I heard Blender recently revamped their rigging system or something. I think it's called Rigify. It's supposed to make rigging really easy.... from what I've heard.  Have you ever looked into that? I haven't ever tried rigging in Zbrush. I probably will have to at some point though. XD I hear that's supposed to be fairly easy as well though not much in Zbrush is easy. XD
Reply
:icondayelyte:
Dayelyte Featured By Owner Jun 14, 2014
While I have Blender, I haven't put any serious effort into learning it.  I should, but it's hard to switch interfaces after you get used to one. 

Rigging in Zbrush is just exclusive to Zbrush.  It's just a Zsphere armature utilized to pose the mesh is all.  What usually kills me in rigging is bone placement.  Especially in the hips / shoulder areas.  Get it wrong and no matter what you do the mesh will go into John Carpenter mode and try to turn itself inside out :|
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jun 14, 2014  Professional Digital Artist
Lol. Believe me, I know. I used to rig in Maya. Uuuuuggghhhhhh. What a headache. XD
Reply
:iconjames-is-james:
James-Is-James Featured By Owner Jun 14, 2014  Hobbyist General Artist
I learned Blender rigging once.  Then they changed it and it was more difficult, so I gave up.  Now you say they've changed it again?
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Jun 14, 2014  Professional Digital Artist
I don't think they wholesale revamped it. I think they tweaked it. I haven't actually tried it out yet so I can't say how good it is or isn't.
Reply
:iconkieth-wolfe:
Kieth-Wolfe Featured By Owner Jun 14, 2014  Hobbyist Traditional Artist
:iconmegustafaceplz:
cool desk, looks a lot like mine, tbh XD except that the dead lizard is just a lizard and not a dragon...i won't explain the fingers XD
Reply
:iconmerenrave:
MerenRave Featured By Owner Jun 14, 2014  Hobbyist Traditional Artist
I don't know what I adore more. Your art, your journals, or the Me/Satan/Occasionally Jesus conversations. I'll just go with all three for now.
Reply
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